setLocation(x,y)
setLocation(GetX(), GetY())
setLocation(GetX() + 1, GetY())
Change screen resolution to make movement smooth or to make the cells larger and more significant.
setLocation(GetX() , GetY() + 1)
setLocation(GetX() - 1, GetY())
setLocation(GetX() , GetY() - 1)
setRotation(getRotation() + 5)
Move with direction
Helper classes: mover: copy and paste into a new class called mover. set bug to extend mover. Use the move() method to move the bug. Use turn(n) change direction.
if (atWorldEdge() ) {turn (30) }
if (Greenfoot.isKeyDown("right")) {turn(5);}
if (Greenfoot.isKeyDown("left")) {turn(-5);}